ContextCapture User Guide

Geometric simplification

  • Standard (default): standard geometric simplification based on mesh decimation.
  • Planar: geometric simplification based on plane detection.

    This algorithm strives to find planar surfaces (like walls and roofs) and ensures they remain planar during the reconstruction and simplification stages.

    The planar simplification is based on a tolerance threshold:

    If provided in pixels, the tolerance is defined in pixels in input photos: the simplification depends on input photos resolution.

    If provided in meters (or units for non-georeferenced blocks), the tolerance is defined in the 3D coordinate space: the simplification is uniform over the 3D model.

3D reconstruction of an area, without (top) and with (bottom) planar simplification.